Electrolux NPX 6 SENSOMATIC: CHAPTER CHAPTER

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EFFECTS

CHAPTER

CHAPTER

Effects are devices that alter an audio

signal. These alterations can range

from subtle to extreme and can be

a great source of creative fun within

Torq.

Each Deck can be processed

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individually with multiple effects, and

that is the purpose of the Effect Racks.

The Effect Racks are located between

each Deck and the Mixer and will

house up to three effects from Torqs

built-in library as well as one external

VST effect. This means you can be

using up to eight effects within your

mix at the

same time.

Controls

The controls for the built-in and external VST effects are basically the same and will be

described here. The VST effects have some additional controls and considerations of

which to be aware, and these will be covered in the next chapter.

Effect Slot

To begin using effects, you need to select an effect for use in one of the Effect

Slots. Each slot can hold one effect which you’ll choose from a list:

1. Click on an empty Effect Slot. A pop-up list of available effects will appear.

2. Click on one of the effect names from the list to load it into the slot.

When loaded, an icon will appear in the Effect Slot representing which

effect is

in use.

3. To remove an effect, choose the “blank” effect at the top of the pop-up list.

Enable Button

Before you can use an effect, you must turn it on, and thats the purpose of the

Enable button. By default, this button will be off whenever you load a new effect.

This allows you to set the effect the way you desire before you use it in your mix.

Note: Some of the effects don’t utilize the Enable button and will function in a

different way (which is outlined in the various effect sections later in this manual).

English

English

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Mix Knob

The functionality of the Mix knob differs depending on the status of the neighboring Routing button:

» When the Routing Button is set to Insert/Chainthe Mix knob will adjust the wet/dry mix of the effect. When

the Mix knob is all the way to the left, only the original audio signal will be heard (no effect). When the Mix knob

is all the way to the right, only the output of the effect will be heard, thus becoming a full insert effect. When the

knob is at 12 o’clock, an even 50/50 mix of dry signal and wet effect will be created.

» When the Routing Button is set to Sendthe knob will act as an effect send amount. When the Mix knob is

all the way to the left, no amount of the signal will be sent to the effect. As you begin to rotate the Mix knob

clockwise, signal will be sent to the effect and you will begin to hear the results of the effect in your mix. When

the Mix knob is all the way to the right, you’ll actually be boosting the signal to the effect, so the effect output

can be louder than the source audio.

Routing Button

When using effects, there are basically two different configurations that can be used: Insert and Send. An Insert Effect is

one that’s designed to be “inserted” between the Deck and the Mixer. The audio from the Deck can be fully processed

and replaced by the effect. Examples of effects that are typically used as inserts include Distortion, Dual-Filter, Phaser,

Flanger, Repeat, Strobe and Reverse.

Send Effects, by contrast, are not designed to completely replace the audio being processed in the way Insert effects do.

When using a Send Effect, the intention is to blend the sound of the effect back with the original music. The effects that

are typically used as Sends are Reverb and Delay. When using these effects, you typically want to add Reverb or add a

Delay to the music that is already playing. Therefore, think of Insert Effects as replacing your sound while Send Effects add

to your sound.

Each time you click the Routing Button, it will toggle its state between Insert and Send. When loading an effect, Torq will

automatically set the Routing Button to the mode most appropriate for the effect (i.e. the Reverb will be loaded in Send

mode while the Dual-Filter will be loaded in Insert mode).

In Torq 1.5, it is now also possible to create Chains with the Send Effects. This allows you to take the output of the Send

Effect and process it further with more Insert Effects. For example, you can take the output of the Delay and feed it

through the Phaser to create psychedelic echo patterns.

A Chain will automatically be created when you place an Insert Effect below a Send Effect in the rack. Instead of seeing

the normal Insert icon, you’ll see a Chain icon indicating that the effect is chained to the one above it. This indicates that

the effect is taking its audio from the output of the effect above it.

Note: With this new effect routing, it is only possible to create an Insert Effect if the Effect is placed above any other Send

effect in the Rack. All Insert Effects placed below a Send Effect will be chained to that Send Effect. Also note that, when

using Chain mode, the output of Send effects will be sent to the Crossfader, meaning that the tail ends of effects (such as

delays and reverbs) will still be heard after turning down the Channel Volume fader. However, moving the Crossfader away

from the channel will silence both the music and the effects.

Tweak Knob

Effects are fun because you can alter their qualities while

you use them, such as changing the length of a Reverb or

Delay, or to change the intensity of a Phaser or Flanger. To

keep things simple and easy to manage, Torq provides one

knob, the Tweak knob, for parameter control on each effect.

Because effects alter audio in different ways, the function of

this knob will change depending on which effect is loaded

in the slot. These functions are listed in the Built-In Effect

reference in this manual.

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Tweak Button

The Tweak button works in the same way as the Tweak knobit will toggle the state of a parameter in the selected

effect. Like the Tweak knob, the exact function of the Tweak button will depend on which effect you’re using. The

functions are listed in the Built-In Effect reference.

Saving Effect Racks

When you start getting deeper into the effects, you’ll begin creating multi-effectseffect chains of more than one plug-in.

You’ll find that you can get some jaw-dropping sounds when using multiple effects at the same time, and some of those

combinations may be worth saving for later use. You can save the entire state of an Effect Rack, including which effects

are in use as well as their settings, using the Save button at the top of the Rack:

1. Configure your Rack as desired and click the Save button at the top of the Rack. A standard Save dialog box will

appear.

2. Type a name for the file and choose a location on your hard drive to store it and click OK. The file will be saved

as a preset, containing all information regarding the Effect Rack configuration.

Loading Effect Racks

Obviously, if you can save the settings of an Effect Rack, you can recall them, too. That is accomplished with the Load

button at the top of the Rack.

1. Click the Load Rack button. A standard dialog box will appear.

2. Browse to the location on your hard drive in which the Effect Rack configuration file is stored, select the file, and

click OK. The file will load all Effects in your Rack configuration exactly as you saved them.

Note: Loading an Effect Rack will discard all effects currently in the Rack. If you have a combination you like,

make sure to save it before you load in another configuration.

Bypassing the Effects

When using multiple effects at the same time, you may want to turn them on or off all at once (instead of clicking each

effects Enable button). Clicking the Bypass button at the top of the Rack will do just thatthe audio from the Deck will

bypass the Effect Rack and will be sent straight to the Mixer. Click the button again to disengage the bypass.

Clearing all Effects

To clear all effects in a rack, hold the Shift button while clicking the racks Bypass button.

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Built-In Effects

The following is an explanation of the 10 built-in effects in Torq:

Delay

Delay is the technical term for what the Delay effect does, but you’ll probably like to think of this effect as an “echo.”

Essentially, the Delay effect listens to the incoming audio, holds on to it for a predetermined amount of time, then spits

it back out. When the Delay output is blended in with the audio, it sounds like an echo. Furthermore, you can feed the

Delay output back to its input again, causing echoes of the echoes (also known as Feedback).

DJs typically use Delays to fill up space during a break in a song (the last couple of beats before the break can be echoed)

or to stretch out the ending of a song by letting it echo and slowly fade away. Because of the tempo-synced nature of

Torq’s Delay effect, you’ll also be able to add rhythmic variance by layering echoes that are perfectly timed to the music.

< Enable Button

Deactivating this button stops the Delay effect. The output of the Delay will stop immediately when the effect is

turned off.

< Mix Knob / Routing Button

When the Routing button is set to “Send,” the Mix knob will control the amount of audio from the Deck to feed

into the Delay. When the knob is fully counterclockwise, no signal will be sent into the Delay so you will not

hear any echoes. As you begin to turn up the Mix knob, you’ll begin to hear the echoes from the Delay.

When the Routing button is set to Insert, turning up the Mix knob will cause the output of the Delay effect to

replace the sound from the Deck. This is a subtle difference that won’t be noticeable until you do one of the

following:

1. When you turn the Mix knob beyond its 12 o’clock position, the sound from the Deck will begin to fade

away, leaving only the sound of the Delay.

2. If you quickly turn the Mix knob back to 0, you will cut off any remaining echoes before they can be heard.

The Delay effect will load with the Routing button set to Send mode since this is the typical routing for a Delay.

< Tweak Knob

Use this button to change the Delay time of the effect. The Delays time will be set to match the rate at which

you tap this button. The maximum delay time is two bars and the minimum time is 1/16-note (1/16 of a bar). The

operation of this button is governed by a few rules:

1. When fully counterclockwise, feedback will be disabled.

2. When the knob is turned up to three quarters of the maximum, the feedback will be 100% (i.e. the delay

will never fade away).

3. When the knob is turned past three quarters, the feedback will be increased beyond 100%, allowing the

delay to get louder with each time it is repeated.

< Tweak Button

Use this button to change the Delay time of the effect. The Delays time will be set to match the rate at which

you tap this button. The maximum delay time is two bars and the minimum time is 1/16-note (1/16 of a bar). The

operation of this button is governed by a few rules:

1. Torq will determine the tempo within only two taps. This allows you to change the delay time very quickly,

even while the Delay is already active.

2. Since Torq knows the tempo of the song playing on the Deck, the delay time you tap using the Tweak

button will automatically be adjusted to match a note value at the current tempo. For example, if the song

BPM is 120, and you tap a tempo that is interpreted as 122 BPM, the delay time will be set to 120 BPM

(quarter-note delay). If you tap a tempo that is read as 158 BPM, the delay tempo will be rounded up to

160, which is a dotted-eighth.

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Reverb

Reverb is the phenomenon in which sound bounces off the walls within a room, creating hundreds (thousands?) of echoes

that cannot be individually identified by the human ear. The total result of all these echoes is a wide and ethereal sound

that can add a nice touch of space to your mix.

The most obvious characteristic of a Reverb is how long it lasts. This is referred to as the Reverb Time and is the only

adjustable parameter in Torqs Reverb effect.

< Enable button

This button enables and disables the Reverb effect. If this button is switched off while the Reverb is active, the

sound of the Reverb will be cut off.

< Mix Knob and Routing Button

When the neighboring Routing button is set to Send mode, the Mix knob will set the amount of signal fed into

the Reverb processor. This signal will then be blended with the original signal from the Deck, making it sound like

the Reverb was added to the song.

When the Routing button is set to Insert mode, the Mix knob will adjust the Dry/Wet balance of the Reverb.

The difference is that the audio generated by the Reverb will replace the original song as you turn this knob up.

By default, the Reverb effect will load with the Routing button set to Send mode since this is the typical way to

use a Reverb. However, feel free to experiment with Insert modeyou can create ambient textures that can be

interesting to blend into your mix.

< Tweak Knob

This knob controls the Reverb time. When fully counterclockwise, the Reverb will be extremely short, similar to

the sound heard in a small shower stall. As you turn this knob clockwise, the Reverb will become longer until it

sounds similar to a huge cathedral.

< Tweak Button

Pressing this button will “freeze” the Reverb. When activated, the Reverb will stop accepting audio input from

the Deck and will feed back on itself instead. The result is a reverb that “hangs” or “stalls” indefinitely. When you

turn Freeze off, the Reverb will begin accepting input signals again, and the current “frozen” reverb will fade away

following the current Reverb Time. This can be another interesting way to fill up space during a break or to add

emphasis to a hit in the song.

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Flanger

A Flanger is a common effect found in most effect processors. Flanging grew from a studio trick where engineers

would play identical material on two tape decks, then make slight changes to the play speed of the two tape machines

by dragging their hand on the flanges of the tape reels. The result is a “wooshing” sound that can be compared to a jet

flyover.

< Enable Button

Naturally, this button turns the Flanger on and off.

< Mix Knob and Routing Button

Unlike the two effects discussed so far, the Flanger works best with the Routing button set to Insert mode. This

allows you to completely replace the original audio signal with the flanged version (by turning this knob fully

clockwise) in order to emphasize the effect.

Note: The effect will still work in Send mode, but it will be less pronounced.

< Tweak Knob and Button

The function of the Flangers Tweak knob is determined by the state of the Tweak button:

» When the Tweak button is off, the Flanger will be in Manual mode. The Tweak knob will then control the

delay time of the Flanger. When the knob is counterclockwise, the Flange effect will be very tight. As the

knob is turned clockwise, the effect will become more dramatic and metallic in nature.

» If the Tweak button is on, the Flanger will be in Automatic mode. In this mode, the delay time for

the Flanger will be adjusted automatically. The Tweak knob will then set the rate of the automatic

adjustmentturning the knob clockwise will increase the modulation rate.

Phaser

A Phaser is a somewhat mellower version of the Flanger. Like the Flanger, a Phaser works on the principle of mixing two

identical audio sources together. However, unlike a Flanger, the timing difference between the two audio sources is very

small. The result is that some of the frequencies in the song will be removed or “cancelled out.” Some people describe

this sound as a “wind tunnel” effect.

< Enable Button

This button will turn the effect on and off.

< Mix Knob and Routing Button

Like the Flanger effect above, the Phaser works best with the Routing button set to Insert mode. This allows you

to completely replace the original audio signal with the phased version (by turning this knob fully clockwise) in

order to emphasize the effect.

Note: The effect will still work in Send mode, but it will be less pronounced.

< Tweak Knob and Button

The function of the Phasers Tweak knob is determined by the state of the Tweak button:

» When the Tweak button is off, the Phaser will be in Manual mode. The Tweak knob will then control the

phase of the effect.

» If the Tweak button is on, the Phaser will be in Automatic mode. In this mode, the phase will be adjusted

automatically. The Tweak knob will then set the rate of the automatic adjustmentturning the knob

clockwise will increase the modulation rate.

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Dual-Filter

A coffee filter is designed to stop coffee grounds while allowing water to pass through. Audio filters work in a similar

fashion: they prevent particular frequency ranges within an audio signal from passing through the effect. Filters come in a

variety of flavors and Torq features three of the most popular types: Low-Pass, High-Pass, and Band-Pass. The names of

these filters are descriptive of what they do. A Low-Pass filter, for example, will only allow low frequencies (bass tones)

to pass through—it will remove the high-frequency (treble) content from the audio signal. A High-Pass filter works the

other way: it allows the treble to pass through while bass is removed. A Band-Pass filter is essentially a High- and Low-

Pass filter put together: it will remove high and low frequencies from the audio signal, only allowing a narrow band of

frequencies to pass.

The most important parameter for a filter is its Cutoff Frequency. It determines the frequency where a filter will begin

to stop frequencies. For example, when using a Low-Pass filter with a cutoff frequency of 1kHz, frequencies below 1kHz

will pass through the filter unaffected while the frequencies above 1kHz are reduced or removed. While there are other

parameters that also affect the behavior of a filter, Cutoff Frequency is the parameter that you’ll be controlling in Torq.

< Enable button

This button will turn the Dual-Filter on and off.

< Mix Knob and Routing Button

The Dual-Filter is designed to be used as an Insert effect. For this reason, the Routing button will automatically

switch to Insert mode whenever you load this effect. Then, the Mix knob will serve as a Dry/Wet adjustment

which you will want to leave fully clockwise (so you only hear the output of the Dual-Filter).

< Tweak Button

The Tweak button is used to set the filter mode for the Dual-Filter effect. When this button is off, the two

filters (High-Pass and Low-Pass) will be adjusted only one at a time. When you turn this button on, the High-Pass

and Low-Pass filters will be linked, thus creating a Band-Pass filter where both filters are adjusted simultaneously.

< Tweak Knob

This knob will adjust the Cutoff Frequencies of the filters.

» When the Tweak button is off, the knob will behave as follows:

1. Placing the knob at 12 o’clock will result in the audio passing through the Dual-Filter unaffected.

2. Turning the knob counterclockwise from 12 o’clock will begin to lower the Cutoff Frequency of the

Low-Pass filter. You will hear the music become dull and mufed as you turn this down to the point

where you’ll only hear low bass rumbles.

3. Turning the knob clockwise from the 12 o’clock position will begin to raise the Cutoff Frequency of

the High-Pass filter. You will hear the music become more thin and brittle as you do this until only

the highest of the high frequencies remain.

» When the Tweak button is on, the Tweak knob will merely control the center frequency of the Band-Pass

filter. As you turn the knob down (counterclockwise), you’ll hear the high frequencies become muffled

while you begin to hear more of the bass.

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Distortion

Distortion, by definition, is the altering of a signal. In practical terms, it refers to feeding audio into a device so loudly that

it exceeds the dynamic range of the device. The result is a fairly raunchy noise that, at times, can be exactly what you’re

looking for. This is known as Overdrive Distortion, and is one of the two types of distortion possible with the Distortion

effect.

The other type of distortion available in Torq is Sample Rate Reduction. When an audio file has its sample rate lowered,

it looses the ability to accurately reproduce high-frequency sounds. Instead of sounding soft and muffled like a Low-Pass

filter, the Sample Reducer will sound grainy and harsh.

< Enable button

This button turns the Distortion on and off.

< Mix Knob and Routing Button

Like the Dual-Filter above, the Distortion is designed to be used as an Insert effect. The Routing button will

switch to Insert mode automatically any time you load the Distortion effect. You should also turn the Mix knob

fully clockwise so that you can only hear the output of the distortion (if you blend the distorted signal with the

original signal, the distortion will be less pronounced).

< Tweak Button

This button is used to set the operating mode of the Distortion. When the button is off, the Distortion is in

Overdrive mode. When the button is on, the Distortion will be in Sample Rate Reduction mode.

< Tweak Knob

» When set to Overdrive mode, the Tweak knob will increase the volume of the signal being fed into

the distortion. When the knob is fully counterclockwise, the input signal is not boosted and therefore

undistorted. As you turn this knob clockwise, the volume will begin to increase. At a certain point, you’ll

start to hear the audio become distorted. You can leave the knob here for a subtle distortion, or you can

continue to turn it clockwise in order to push the distortion into really nasty realms.

» When set to Sample Rate Reducer mode, the Tweak knob will control the output sample rate. When the

knob is fully counterclockwise, there is no sample rate reduction, so the audio will be undistorted. As you

turn the knob clockwise, the sample rate will be lowered. The high frequencies will be the first to exhibit

signs of distortion. As you continue turning the knob, the distortion will move lower and lower into the

frequency range of the audio until all that remains is low-sample junk.

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Strobe

Just about anyone who has been to a dance club in the last 20 years has experienced a strobe light. Those are the super-

bright lights that flash really quickly. They have the effect of making everyone look like theyre in “stop motion”—the flash

is so fast that you can’t see movement anymore.

Torq’s Strobe effect will create a similar stop-motion effect, but it will do it to audio. The Strobe will essentially mute and

unmute the audio at a rate that you can control. The rate can be as slow as one bar (2 beats unmuted followed by 2 beats

muted) or as fast as 1/64-note.

< Enable Button

Turns the Strobe effect on and off.

< Mix Knob and Routing Button

Because the Strobe effect is designed to mute the audio from a Deck, it needs to be used as an Insert effect.

Therefore, the Routing Button will be set to Insert mode whenever you load this effect.

The Mix knob will control the Dry/Wet mix of the effect. In use, this will control the depth of the Strobe effect.

Since the Strobe effect is muting the signal that passes through it, setting the Mix knob at 50% will result in 50%

of the signal still being present whenever the Strobe is muting. Therefore, you can use this knob to adjust the

intensity of the Strobe.

< Tweak Knob

This knob changes the rate of the Strobe. A tooltip will appear whenever you adjust this knob to show the

current rate (expressed in note values).

< Tweak Button

Activating this button reverses the behavior of the Strobewhat was normally muted will be unmuted and

vice versa.

Reverse

Reversing the playback direction of a song can be a fun party gimmick (you and your friends can look for hidden

messages “backmasked” in the song). However, it can be a useful DJ technique for adding emphasis, and it can also

be used to “censor” profanity (as heard on the radio). The traditional method for reversing playback is to actually

reverse the rotation of the turntable. This has a couple of inherent problems. First, the turntable can’t change direction

immediatelyit must slow down to a stop then speed back up in the opposite direction. This can make reversing

playback seem sluggish. Additionally, if the song is playing backwards, it will no longer be in the proper location when you

resume normal playback. For example, if you reverse playback as a way to add emphasis one bar before the chorus in a

song, you’ll find that playback is now two bars before the chorus when you resume normal playback.

Torq overcomes these shortcomings by implementing reversed playback as an effect rather than as a function of the

Deck. By doing so, you can reverse playback instantaneouslythere is no lag due to the turntable changing directions.

Furthermore, since this is an effect, the song on the Deck will continue to play normally (the waveform will continue to

scroll in the forward direction) thus keeping the play position correct as you switch the Reverse effect on and off.

< Enable Button

When using the Reverse effect, this button is always on and cannot be turned off.

< Mix Knob and Routing Button

The Mix knob has no function. The effect is routed as an Insert effect by default.

< Tweak Knob

The Tweak knob has no function.

< Tweak Button

This button will turn the Reverse on and off. This button is momentary, meaning you have to keep holding it

while the song plays backwards. When you release the button, normal playback will resume.

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Brake

As mentioned above, turntables don’t respond instantly to changes in speed or direction. When you press Stop on

a turntable, it takes a moment for the turntable to slow down and reach a complete stop. This is due the weight and

momentum of the turntabletwo factors that don’t exist in the virtual world of Torq. Still, some DJs like the sound of a

turntable slowing down to a stop, and creating that sound is the purpose of Torq’s Brake effect.

Like the Reverse effect above, the Brake effect does not actually stop the playback of the song on the Deck. Instead, it

just simulates the sound of the song slowing down while the song continues to play normally (as seen by the scrolling

waveform). Because the song keeps playing, you can use the Brake effect to create the “slow-to-stop” sound, then bring

the music back in on the next downbeat (which is impossible with real turntables or CD players).

< Enable Button

This button will be on at all timesit cannot be turned off.

< Mix Knob and Routing Button

The Mix knob sets the wet/dry mix of the effect--turn this knob fully clockwise for the proper sound. The Brake

effect is automatically configured as an Insert effect.

< Tweak Knob

This knob will set the Brake time. As you turn this knob clockwise, the Brake time will become longer.

< Tweak Button

Press this button to engage the Brake effect. The music will slow to a stop. Press the button again to resume

normal playback.

Repeat

This effect can be used to create the granular “hyper-repeats” heard in lots of todays dance music. All you have to do is

trigger the effect and play with the loop length to get instant results. Here’s how it works:

< Enable Button

Engaging this button will start the effect. The Repeat will remain active until this button is turned off again.

< Mix Knob and Routing Button

The Mix knob will set the wet/dry mix of the Repeat effect. Turn the knob fully clockwise to hear only the

repeated audio. While the audio is repeating, you can use the Mix knob to fade the original music back in if you

wish. The effect will automatically be configured as an Insert effect when loaded.

< Tweak Knob

This knob sets the size of the audio slice being repeated. A tooltip will appear showing the current slice length

whenever you move this knob. The repeated slices will always be quantized to the current tempo.

< Tweak Button

When you press this button, it will “re-seed” the Repeat effect. In other words, the effect will begin repeating a

new section of audio whenever you press the button, as if you’d instantaneously turned the effect off and back

on again.

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VST Effects

The 10 built-in effects provided with Torq cover a wide range of effects typically used by DJsmany DJs will never need more

than these built-in effects. Others, however, will want to explore the possibilities of additional effects. For this reason, Torq

allows you to use third-party plug-ins that adhere to the VST standard (referred to as “VST plug-ins”).

The amount of third-party VST effects available on the market today is staggering. The variety can range from top-of-the-line

audio mastering plug-ins to simple devices made by someone in their spare time. As a result, your mileage with VST plug-ins

will vary.

Latency

Another potential drawback from using VST plug-ins is latency. Latency is the observed lag between when you trigger an

event or action on the computer and when you finally hear the results. When running without any VST plug-ins, Torq’s

latency is nearly undetectable—Torq will respond to scratches, button presses, and knob tweaks immediately.

Some VST plug-ins, however, must perform very complex calculations on the audio. Sometimes, these calculations require

that the plug-in buffer the audio so that it can process it in large chunks. In these cases, the plug-in will fill its buffer with

some audio sent from Torq. It will then process the audio and send it to an output buffer. Once the output buffer is filled,

the audio is sent back to Torq. This process, while extremely fast, can still manifest itself as a perceived lag in response

time. And, as you can see, this phenomenon is beyond the control of Torq (the latency is created by the plug-in, not

Torq).

If you find that a VST plug-in you’re using is creating latency, you can try to find a similar-sounding plug-in with minimal

latency, or simply try to “play ahead” and anticipate the latency. While some other programs feature “Plug-in Delay

Compensation,” such a system would not work with Torq because the program is entirely real-time (the music and effects

are not preset or programmed).

Selecting Effects

To begin using a VST, you’ll need to select one from the list of available VSTs:

1. Click on the top window in the VST section of the Effect Rack. A pop-up menu will appear showing all valid VSTs

in the selected VST folder (see Plug-in Preferences).

2. Click on the name of a VST. It will be loaded immediately and the VST’s graphic interface will open and float over

the Torq interface.

3. To close the window, click the close icon in the windows title bar or click the Wrench icon in the Effect Rack.

4. To open the same VST interface again, click the Wrench icon again.

Note: At the top of the VST drop-down menu list, you will see a “blank” plug-in as an option. If you select it, no VST

will be loaded into the Slot (any current VST will be unloaded).

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Assigning Controls

Its fun to tweak effects using knobs and buttons—VST effects are no exception. However, before you start messing with

the Tweak knob and button, you’ll need to assign a function to them. Unlike Torqs 10 built-in effects, the VST Effect you

choose to use will probably have more than two parameters to play with. You can always adjust these parameters within

the VST Effects editor window. To gain MIDI control, however, you must assign one of the VST Effects parameter to the

Tweak knob or button (which you can control via MIDI). It’s a two-part process as outlined below:

1. Load a VST Effect. Its editor window will pop up when loaded.

2. Right-click on the Tweak knob in Torqs interface. It will turn red indicating that it standing by for assignment.

3. Using the mouse, move a control in the VST Effects editor window. This could be a knob, slider, or button.

4. When you move the control, Torq will catch it and assign it to the Tweak knob. Moving the Tweak knob will now

operate the assigned VST parameter.

5. To assign a MIDI control to the Tweak knob, follow the usual procedure of right-clicking then moving your

desired MIDI control.

6. Once complete, the MIDI control will operate the VST parameter.

7. The same procedure above can be used for assigning a VST parameter to the Tweak button.

Once the assignments are made as described above, Torq will remember those assignments whenever you load that

VST Effect in the future.

Note: : When running Torq in full-screen mode, clicking on the Torq interface will cause Torq to move to the

foreground and your VST Effect to move to the background, effectively being obscured from view. To bring the VST

Effect back to the front, click on the Wrench icon in the VST Effect slot or click the effect’s Taskbar/Dock icon.

VST Crash Guard

A plug-in works by inserting small bits of programming code into another program (in this case, you’ll be inserting an

effect processing plug-in into Torq). This can be problematic since some VSTs are made with little to no external testing

at all (and they may not have been tested with Torq specifically). Granted, its usually the free VST plug-ins found on

the web that lack the testing imposed by other professional plug-ins. These dirty plug-ins can be some of the most

experimental and creative offerings out there, which is why you may still want to try them.

Obviously, it would be completely unacceptable for Torq to crash right in the middle of a gig because of a little VST

plug-in. The music must keep playing at all times. For that reason, Torq has been designed with VST Crash Guard, which

is a system that will allow Torq to stay running even if an error should occur in the VST plug-in, causing it to crash. If

this occurs, Torq will detect the crash and will quickly bypass the offending plug-in to keep the music going. When this

happens, you can either attempt to re-load the plug-in (in hopes that it will reset and become functional again) or you can

remove the plug-in and try another. Either way, Torq’s got your back and will keep the music flowing.

VST Preset Management

Just like you can save the built-in Effect Rack, you can also save the settings for a VST plug-in. Some plug-ins will manage

their own presets from within the GUI. In these cases, you’ll need to consult the plug-in’s user manual to learn how to

use the presets.

Other VST plug-ins will rely on the host application (Torq, in this case) to manage their presets. In this case, you’ll need

to use the Preset Management tools (save and load) that appear above the plug-in’s GUI.