Pioneer DJM-900SRT: Types of effects Types of SOUND COLOR FX effects Types of BEAT EFFECT

Types of effects Types of SOUND COLOR FX effects Types of BEAT EFFECT: Pioneer DJM-900SRT

English

Types of effects

LEVEL/DEPTH control (param-

Use this to set the balance between the original sound and the

Types of SOUND COLOR FX effects

eter 3)

echo sound.

X-PAD (parameter 4) Use this to set the delay time.

Effect Name Descriptions [COLOR] control

Turn counterclockwise: Applies the

reverberation effect to the mid- and

Applies a reverberation effect to

low ranges.

1

2

SPACE

SPIRAL

the original sound.

Turn clockwise: Applies the rever-

beration effect to the mid- and high

This function adds a reverberation effect to the input sound.

ranges.

When the delay time is changed, the pitch changes simultaneously.

Applies an echo effect, with the

Turn counterclockwise: Applies the

sound delayed slightly after the

echo effect to the mid-range only.

Input sound turned off

DUB ECHO

original sound output several

Turn clockwise: Applies the echo

times and gradually attenuated.

effect to the high range only.

Fade-out

Turn counterclockwise: A gate

effect makes the sound tighter,

Time

Changes the texture of the overall

with a reduced sense of volume.

1 beat

GATE/COMP

sound.

Turn clockwise: A compressor

Use these to set a time delay of 1/816/1 with respect to the

effect makes the sound fatter, with

BEAT , buttons (parameter 1)

time of one beat of the BPM.

an increased sense of volume.

Use this to set the delay time.

White noise generated inside

TIME control (parameter 2)

10 to 4000 (ms)

this unit is mixed in to the sound

Turn counterclockwise: The cut-

LEVEL/DEPTH control (param-

Use this to set the balance between the original sound and the

of the channel via the filter and

off frequency of the filter through

eter 3)

effect sound and to set the quantitative parameter.

output.

which the white noise passes

X-PAD (parameter 4) Use this to set the delay time.

The volume can be adjusted

gradually decreases.

NOISE

by turning the [TRIM]

Turn clockwise: The cut-off fre-

controls for the respective

quency of the filter through which

channels. The sound quality

the white noise passes gradually

1

2

can be adjusted by turning

REVERB

increases.

the [EQ/ISO (HI, MID, LOW)]

This function adds a reverberation effect to the input sound.

controls.

Turn counterclockwise: Increases

Direct sound

Early reflected sound

the sound’s distortion.

Changes the original sound to a

CRUSH

Turn clockwise: The sound is

Level

Reverberations

crushed-like sound for output.

crushed before passing through

1%

the high pass filter.

Turn counterclockwise: Gradually

decreases the low-pass filter’s

Time

Outputs sound that has passed

cutoff frequency.

FILTER

through a filter.

Turn clockwise: Gradually

increases the high-pass filter’s

100%

cutoff frequency.

Use these to set the extent of the reverberation effect, from

BEAT , buttons (parameter 1)

1100 %.

Types of BEAT EFFECT

Use this to set the degree of the reverb effect.

TIME control (parameter 2)

1100 (%)

LEVEL/DEPTH control (param-

Sets the balance between the original sound and the effect

eter 3)

sound.

1

X-PAD (parameter 4) Sets the filter’s cut-off frequency.

DELAY

A delay sound is output once according to the beat fraction set with the [BEAT ,

] buttons.

1

When 1/2 beat delay sound is added, 4 beats become 8 beats.

TRANS

Original

The sound is cut according to the beat fraction set with the [BEAT , ] buttons.

(4 beats)

Cut Cut

1/2 delay

(8 beats)

1/1 beat

Time

Use these to set a cut time of 1/1616/1 with respect to the

Use these to set a time delay of 1/816/1 with respect to the

BEAT , buttons (parameter 1)

BEAT , buttons (parameter 1)

time of one beat of the BPM.

time of one beat of the BPM.

Use this to set the effect time.

Use this to set the delay time.

TIME control (parameter 2)

TIME control (parameter 2)

10 to 16000 (ms)

1 to 4000 (ms)

LEVEL/DEPTH control (param-

Sets the balance between the original sound and the effect

LEVEL/DEPTH control (param-

Use this to set the balance between the original sound and the

eter 3)

sound.

eter 3)

delay sound.

X-PAD (parameter 4) This sets the cut time.

X-PAD (parameter 4) Use this to set the delay time.

1

1

2

FILTER

ECHO

The filter’s cutoff frequency changes according to the beat fraction set with the

A delay sound is output several times and gradually attenuated according to the

[BEAT , ] buttons.

beat fraction set with the [BEAT , ] buttons.

With 1/1 beat echoes, the delay sounds are faded out according to the track’s tempo

even after the input sound has been cut.

Input sound turned off

Frequency

Fade-out

Use these to set the cycle for moving the cut-off frequency

BEAT , buttons (parameter 1)

as a time of 1/464/1 with respect to the time of one beat of

Time

1 beat

the BPM.

Use this to set the cycle at which the cut-off frequency is

Use these to set a time delay of 1/816/1 with respect to the

BEAT , buttons (parameter 1)

TIME control (parameter 2)

moved.

time of one beat of the BPM.

10 to 32000 (ms)

Use this to set the delay time.

TIME control (parameter 2)

LEVEL/DEPTH control (param-

The further the control is turned clockwise, the more the effect

1 to 4000 (ms)

eter 3)

is stressed.

En

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