Pioneer CDJ-400: Relay play using two players Cue point/loop point memory Writing and reading data

Relay play using two players Cue point/loop point memory Writing and reading data: Pioneer CDJ-400

OPERATIONS (ADVANCED OPERATIONS)

Seamless reverse playback cannot be performed with loops of 15

seconds or more.

Relay play using two players

If track search or loop play are performed, scratch/reverse opera-

tions may be temporarily disabled.

By using the supplied control cable to connect the CONTROL connec-

In the case of MP3, reverse play that overlaps multiple folders is

tors of two CDJ-400, or other CDJ series CD players, relay play can be

not possible.

performed. P.8

During MP3 play, reverse playback may not occur immediately

Set both players’ auto cue function to ON (The [A.CUE] indicators

with some tracks. (The message [Searching] may appear on the

will light in the displays.)

display while play time information is read into the unit before

Set the DJ mixers Cross Fader control to its center position.

English

playback starts.)

1. Begin playback on the first player.

2. When the currently playing track ends, playback will begin

automatically on the standby player.

3. The first player will enter cue pause mode at the beginning

of the next track on its disc.

AUTO CUE

By repeating this operation, the two players can be used to per-

MEMORY/

form continuous relay play.

DELETE

By loading new discs and choosing desired tracks on the player

CUE/LOOP

in standby, a continuous program of selected tracks can be

CALL

played.

DIRECTION

REV

VINYL

By setting a cue point on the standby player, a relay of any

REV

desired cue point of the selected track can be performed.

P.17 “Cue Point Settings”

Note:

Relay play may not operate properly if the AUDIO

OUT jacks on the two players are not connected to

CUE

CUE

the same DJ mixer.

If the power to one player is turned off during its

playback, the other player may begin playback.

PLAY/PAUSE

Fader start and relay play cannot be performed si-

multaneously, since different control cord connec-

tions are required.

Cue point/loop point memory

Writing and reading data

The CDJ-400 is able to save cue points and loop points in memory.

Using a USB memory device, data (cue/loop points) saved from the

One cue/loop point can be saved in memory for each track.

CDJ-400 can be copied to other players.

A single loop is composed of two points (IN/OUT).

7 Writing data to USB memory devices

7 Recording a cue point

1. With no USB memory device or discs inserted into the

1. Use the auto cue function or CUE button to input a cue

player, hold the OUT/OUT ADJUST button depressed for

point.

five seconds or more.

2. Press the CUE/LOOP MEMORY button.

The OUT/OUT ADJUST button will light, and [WRITE MODE] will

The [MEMORY] indicator will light, showing that the cue point

appear in the display.

has been stored.

2. Connect a USB memory device, and press PLAY/PAUSE

7 Recording a loop point

once the USB MEMORY indicator lights.

1. Set a loop-in point and loop-out point and begin loop play-

The playing address section will begin to light, and data will begin

writing to the USB memory device. Once the writing of data fin-

back.

ishes, [END] will appear in the display, and the unit will return to

2. During loop playback, press the CUE/LOOP MEMORY but-

the regular operating mode.

ton.

If [ERROR] appears in the display, the data writing has not been

The [MEMORY] indicator will light, showing that the loop data

completed properly. Turn the unit’s power off then on again,

has been stored.

and restart the process from step 1.

Any data in the USB device will be overwritten, so all previ-

7 To recall a memorized cue/loop point

ously saved data on the device will be lost.

If a cue/loop point is saved, the [MEMORY] indicator will light.

1. Press the CUE/LOOP CALL button.

7 Reading data from a USB memory device

When the CALL button is pressed, the cue/loop point will be

1. With no USB memory device connected or disc inserted,

called up from memory, and the player will enter the standby

hold the IN/REALTIME CUE/HOT LOOP button depressed

mode at that point.

for five seconds or more.

2. Press the PLAY/PAUSE button (6).

The IN/REALTIME CUE/HOT LOOP button will light, and [READ

Play/loop play will begin.

MODE] will appear in the display.

7 To delete cue/loop points

2. Connect the USB memory device, and press PLAY/PAUSE

1. Press the CUE/LOOP CALL button.

once the USB MEMORY indicator lights.

When the CALL button is pressed, the cue/loop point will be

The playing address section will begin to light, and data read-in

called up from memory, and the player will enter the standby

will begin. Once all data has been read, [END] will appear in the

mode at that point.

display, and the unit will return to normal operation mode.

If [ERROR] appears in the display, the reading of data has not

2. Hold down the MEMORY/DELETE button for one second

been properly completed. Turn the unit’s power off then on

or more at the cue/loop point you wish to delete.

again, and restart the process from step 1.

The display will show the [DELETE] message, and the selected

* Any data within the CDJ-400 will be overwritten, so all previously

cue point or loop point data will be erased.

saved data will be lost.

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